Sigils

Sigils are extremely powerful symbols created using the Jewel of Judgment. They are Primal Constructs of the same order as Patters, the Logrus, and the Marks. The shadow casting power varies depending on the Sigil. The powers very too. A tiny sigil might be but a touch point of the jewel long. I might be gigantic.

The only known Great Sigil is the Sigil of Bursain. It is a squiggle that is 1/5 of a full pattern. Other known Sigils are the Skal Vin, Abelwier, The Seer's Mark, The Fret of Iron, The Stone of Skulls, the Sigil Mal at Ries, the spear of Kings,

A Sigil has to be of a certain size to be able to be drawn on in the manner. The Sigil Mal At Riess, The Sigil of Bursain, The Sigil of Abelwier, and the Seer's Mark are examples of some that are powerful enough to be summoned up for sorcerous, defensive, and investigative uses.

 

Under these Sigil, a magi may practice first-class sorcery, Trumps, conjuration, and other poweres.

It does not cast shadows but instead cast a vary large single shadow.