Warlock Spell Charts

First Level

P

Second Level

P

Third Level

Pips

Fourth Level

Pips

Activate Wand

1

Activate Staff (1 type)

2

Ball Lightning

 

Acid Resistance

5+1/T

Charm Amphibian

4

Aurora (Light Wall)

3+1/T

Ball Of Fire

 

Cold Resistance

5+1 /T

C.Arachnid

4

Awaken

3

Clairaudience

3+1 /T

Fire Resistance

5+1 /T

C. Crustacean

4

Continual Light

5

Clairvoyance

3+1 /T

Lightning Res.

5+1/T

C.Fish

4

Create Sound

3

Cold Cone

 

Poison Resistance

5+1/T

C.Insect

2

Darkness

3+1/T

Con. Darkness

 

Animal Control

6

C.Mammal

4

Deodorant

3

Dark Cone

4+1/T

Area Darkness

5

C.Reptile

4

D. Enemies

2

Darkwall

4+1/T

Charm Monster

6

Charm Person

4

D. Exp Group

3

D. Clairsvoy/Aud

 

Clumsiness

6

D.Alignment

1

D. Evil

1

D. Orientation

 

Cold Beam, 12"

6

D. Altitude

2

D. Gems, No. & Size

2

D. Teleport

 

Confusion

5+1/T

D. Copper

1

D. Good

1

Dispel Magic

 

Delusion

6+1 /T

D. Gold

1

D. Invisible

2

Fire Ball

 

Dimesion Door

7

D. Iron

1

D. Metal & Kind

2

Fire Dart

 

Elect. Micro-Ball

7

D. Life

2

D. Shifting Walls

2

Flame

 

Elect. Mini-Ball

6

D. Magic

1

D. Traps

2

Fly

5+1/T

Fear

6

D. Platinum

1

Esp

2+1/T

Heat Cone

 

Fire Wall

5+2/T

D. Poison

2

Extinguish Fire

4

Hold Person

 

Gaseous Form

7

D. Secret Doors

1

Fireworks

5

Illusion

5 +1/T

Growth Of Plants

7

D. Silver

1

Flash

5

Infravision

 

Halluc. Terrain

9

D. Sloping Passages

1

Freeze Water

3

Invisibility, 1"

 

Haste

7

D. Walls

2

Gliding

3+1/T

Light Beam

4+1/T

Heal (1 Pip/T)

2+2/T

D. Water

1

Hallucination

3

Lightning ' Bolt

 

Heat Beam, 12"

6

D. Hold Portal

3

Visibility

4

Lightning Dart

 

Ice Wall

6

Light

3

Knock

5

Magic Mouth

3+1/T

Immobilization

5+1/T

Match

2

Levitate

4+1/T

Maxi-Ball

 

Massmorph

9

Muscle Spasm

3

Locate Object

4

Maxi-Sleep

 

Maxi-Cold Cone

12

Protection

3

Magic Missile

4+1/M

Micro-Phantasm

 

Maxi-Heat Cone

12

Read Languages

1

Measure Distance

2

Mini-Ball

 

Mega-Ball

10

Read Magic

1

Measure Volume

3

Mini-Bolt

 

Mega-Sleep

10

Silence, 1"

2

Parachute

3+1/T

Mini-Cold Cone

 

Micro-Ball

6

Sleep

3

Phantasmal Force

4

Mini-Heat Cone

 

One-Way Dark

6+2/T

Sound Amp.

2

Photographic Memory

6

Min-Wide-Cold Cone

 

Paralysis Cone

6

Super Match

4

See Invisible

2

Min-Wide-Heat Cone

 

Percent. Negation

7

Telescope

3

Silence, 3~"

3

Mirror Image

5+1 /T

Pers. Force Field

6+2/T

Ventriloquism

2

Speak Languages

3

Proj. Strength

 

Personal Paralysis

6

 

 

St. Elmo's Fire

3+1 /T

Protection, 1"

 

Plant Control

5

 

 

Super Sleep

5

Prot. Archery

 

Polymorph Self

6

 

 

Wind

3

Rope Trick

6+1 /T

Prot. /Missiles

5

 

 

Wizard Lock

7

Speed

 

Remove Curse

5

 

 

 

 

Water Breathing

4+1/T

Slow

7

 

 

 

 

Web

 

Strength ~(X 1-4)

7

 

 

 

 

Whirlwind

 

Telepathy

6

 

 

 

 

Wizard Light

4+1/T

Vertigo

5

 

 

 

 

 

 

Wall Of Thorns

8

 

 

 

 

 

 

Wide-Cold Cone

9

 

 

 

 

 

 

Wide-Heat Cone

9

 

 

 

 

 

 

Wizard Eye

4~+1/T

 

 

 

 

 

 

X-Ray Vision

4~+1/T

Fifth Level Magical Spells

Fifth Level

Pips

Sixth Level

Points

Seventh Level

P

Eigth Level

P

Animate Dead

3/Body

Acid Protection

10+2/T

Activate Magic

12

Activate Detectors

12

Broadfield Halluc.

15

Cold Protection

10+2/T

Area Feeblemind

16

Air Jet

16+8/P

Charm Being

10

Fire Protection

10+2/T

Area Weakness

16

Double Phasing

15

Cloudkill

6

Lightning Protection

10+2/T

Castle Protection

50

Double Ranging

15

Cold Cone, 12" Range

14

Poison Protection

10+2/T

Communication

10

Homing Energy Microbal

14

Conjure Elemental

6+1/T

Air Wall

9+2/T

D.Polymorph

16

H.Pickt Ball Of Lightnin

20+5/T

Contact Higher Plane

6+2/T

Animate Object

10+2/T

Disinteg Magic Metal

13

H. Picket Ball Of Fire

20+5/T

Crimson Bands

8

Anti-Magic Shell

10

Hellfire

12+2/Phs

Macrobomb

30

Detection Jamming

7

Astral Eye

12 +2/T

Energy Bolt, 12"

18

Macro Cold Cone

12

Diminish Others

10

Bombs, 2" Radius

12

Hold Being

14

Macro Heat Cone

12

Dragon Control

12

Spell Name

Points

Homing Elect Mcrobal

13

Magic-Damping Field

20+2/T

Energy Bolt

9

Cold Pellet,

12

Homing Microball

12

Major Extension

25

Energy Cone

9

Control Weather'

25/Step

Illusion, 5-Sense

5+2/T

Permanent D. Door

30

Energy Dart

7

Death

9

Laser

16

Permanent Passwall

28

Energy Resistance

7+1/T

Disintegrate

11

Mass Charm

15

Power Word

15

Extension

4+S.L.

Energy Cone, 12"

14

Mega-Energy Cone

28

Reflector Wall

20+4/T

Feeblemind

8

Energy Micro-Ball

8

Mi~Crobomb

9

Scroll Knock

12

Giant Control

10

Geas

15

Micro-Cold Pellet

12

Shaped Vari-Ball

15

Growth Of Animals

9

Homing Ball Lightning

11

Mind Blank

12/

Shaped Vari-Bolt

12

Heat Cone, 12" Range

14

Homing Ball Of Fire

11

Picket Ball Lightning

15+3/T

Summon Person

25

Human Control

10

Impact Resistance

9+1/T

Picket Ball Of Fire

15+3/T

Symbol

20+Sp.

Ice Storm

8

Indetectability

12

Polymorph Object

16

Vari-Ball, 4"

18

Iron Wall

10

Individual Death

9

Pressor Cone

15

Vari-Bomb

15

Locate Person

6

Invisible Stalker

12

P. A. M. Shell

12

Water Jet

16+8/P

Macro-Ball

15

Lightning Bolt, 12"

10

Prot. Normalweapons

12

 

 

Macro-Sleep

12

Locate Monster

8

Reflector

16

 

 

Mass Invisibility

12

Lower Water

10+2/T

Reting

20

 

 

Maze

15

Maxi-Energy Cone

13

Shielding

10+5n

 

 

Mini-Energy Cone

8

Maxi-STR. x(1-100)

18

Reverse Gravity

12+4/Phase

 

 

Mini-Wide Energy Cone

8

Mega-Cold Cone

24

Sleep, 12" Radius

20

 

 

Paralysis Cone, 12"

14

Mega-Heat Cone

24

Super Charm

16

 

 

Passwall

8

Mini-Bomb

10

Summon Demon

20

 

 

Personal Wizard Lock

8

Mirror Wall

10+3/T

Temp. Teleportal

25+5/T

 

 

Polymorph Others

10

Monster Control

12

Vari~-Bolt, 12"

12

 

 

Proj. Clairaudience

8

Move Earth

25+15/T.

Vari~-Cold Cone, 12"

16

 

 

Proj. Clairvoyance

8

Negation

11

Variable Death Cone

16

 

 

Scroll Lock

6

Part Water

8+4/T

Vari~-Heat Cone, 12"

16

 

 

Silver Magnet

7

Passenger Teleport

15

View Past

12

 

 

Speak With Dead

8

Poison Gas

9

 

 

 

 

Stone Wall

8

Projected Image

9+1 /T

 

 

 

 

Super Strength (X 1-5)

10

Prot. /Magic Missiles

8

 

 

 

 

Telekinesis

7+1/T

Reflect D.-Implements

10

 

 

 

 

Teleport

12

Reincarnation

10

 

 

 

 

Transmute Iron-Lead

9

Smiting 3

6+3/Blow

 

 

 

 

Transmute Rock-Mud

7

Stone To Flesh

8

 

 

 

 

Undead Control

8

Summoning

20

 

 

 

 

Vari-Ball

8

Super Fire Ball 4"

15

 

 

 

 

Vari-Bolt

7

Super Poly Self

10

 

 

 

 

Vari-Cold Cone

9

Sustained D. Door

10+3/T

 

 

 

 

Vari-Heat Cone

9

Time Delay

***

 

 

 

 

Vortex

8+1/T

Ultra-Sleep

15